Manual Siemens sony

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    GE T TING ST ARTED WITH FLASH ® LITE ™ 1. x ...

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    © 2007 Adobe Syste ms Incorporated. All rig hts reser ved. Getti ng Starte d with Fla sh® Li te™ 1.x If this g uide is d istribut ed wit h softwa re that inc ludes an end us er agreem ent, this guide, a s well a s the s oftware des cribed i n it, is furni shed under lice nse and m ay be us ed or copied only i n accor dance wi th the terms of su ...

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    laws of the United State s. Adob e Syste ms Inco rpo rate d, 345 P ark Avenue , San Jose, C A 951 10-2 704 , USA . For U.S. Go vernmen t End Use rs, Ado be agr ees to comply with all appl icable equal opportun ity laws incl uding, if a ppropri ate, the provisions of Exec utive Order 112 46, as amend ed, Sectio n 402 of the Vietn am Era V et erans R ...

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    5 Contents Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 What’s new in Fla sh Lite authorin g . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Guide to instruct ional medi a . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Additi onal res ources ...

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    6 ...

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    7 Introduction This ma nua l provide s an in trodu ctio n to Macro med ia® Flas h® Lit e™ 1.x from Ad obe and describes ho w to test yo ur content using the A dobe® Device Cen tral CS3 em ulator , which is part of Adob e® Fla sh® CS3 P rofessional. The primary difference between usi ng Fla sh Lite in F lash CS3 and in pr evious ve rsio ns of ...

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    8I n t r o d u c t i o n Guid e to instructiona l media The Fl ash Lite document ation package includes the fo llowi ng media to help you learn ho w to crea te Fla sh Lite applic ations: ■ G etting S tarted with Flash L ite 1.x provid es an o verview of Fla sh Lite 1.x tech nology a nd developing Flash Li te content fo r mobile devi ces. It also ...

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    Typogr aphi cal conv enti ons 9 Additio n al reso urces F or the lat est in form atio n on de velop ing Flas h Lit e ap plica tion s, plu s advice from expert users, advanced topics , examples, tips, and o ther updates, see the M obile and Devices Developer Center at www .adobe.com/ go/developer _flashlite . F or T echN otes, documentation updates, ...

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    10 Introduc tion ...

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    11 1 CHAPTER 1 Flash Lite Overvie w This chapter contain s the following topi cs: About Fla sh Lite technolo gy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Flash Li te 1.x av ailabili ty . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 About Fla sh Lit e conten t types . . . . . . . . . . . . . . . ...

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    12 Flas h Lite Overvi ew Text and fonts Flash Li te supports st atic, dynamic, a nd input text fields. Y ou can use fonts tha t are av ailable on the device or embed font data in your pu blishe d SW F file. For more in format ion ab out u sing text a nd fon ts in Fl ash Lite, see Chapt er 2, “W orking with T ext an d F onts ” in Deve loping Fla ...

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    About Flash Lite content types 13 Global ly availab le devi ces that support F lash Lite include the S ymbian Series 60-based devices from N okia, Sendo, and Sei mens, and the Symbian UIQ-based devic es from S ony-E riccson. As o f this wr iting, all gl obally availa ble devices support only t he stand-alone F lash Lite player . The stand- alone pl ...

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    14 Flas h Lite Overview Each F l ash Lite c ontent type, paired wit h a specific device , defines a specific set of F lash Lite featur es that are ava ilable to y our app lication. F or exam ple, a Flash a pplic atio n th at's r unn ing a s a scre en sa ver is not ty pic ally allowed to make netw ork conn ections or downlo ad da ta. The Flash ...

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    Flash Lite authoring features 15 The followi ng figure ill ustrates the iterat ive development a nd testing process described abov e. Flash Lite authoring features This section discuss es the featur es in F lash designed specifically for F l ash Lite dev elopers. With t he exc eption of the devic e templat es featur e, the follo wing featur es are ...

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    16 Flash Li te Overvi ew The Property inspector cont ains a section that provides in format ion about y our curr ent device settings, as well as a butto n that lets yo u open the Device Setti ngs dialog bo x. This button is acti ve only w hen your document ’ s V ersion setti ng on t he Flas h tab of the P ublish S etting di alog box is set to F l ...

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    Using Flash Lite document templates 17 As the followi ng figure shows, F lash Lite document templates ar e organized into severa l groups, including Global H andsets and J apanese Hand sets. The name of ea ch template in each gr oup includes the tar get device name and screen size. The Global Handsets category contains templa tes for creati ng full ...

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    18 Flash Li te Overview Hello World Flash Lite application In this se ctio n, you crea te a s imple Fla sh Li te applic atio n and te st it in th e Adobe Devi ce Central emulato r . The purpose of this tutorial is to acquaint you wi th the mobil e authori ng and te sting feat ures in Adobe Fl ash CS3 P rofessional as well as the general workflo w f ...

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    Hello Wo rld Flash Lite applic ation 19 6. In the Tool s panel, select the Text tool and d rag to create a text box on the Stage. Ty p e He l lo , wor ld ! (or other text) in the text box. 7. Select C ontrol > Test Movie to export your appli cation to Adobe Devi ce Central a nd view your applicat ion in the Adobe Devi ce Central emulator. Note: ...

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    20 Flash Lite Over view About the stand-alone Flash Lite player The stand- alone Flash Li te 1.1 pl ayer is a n application t hat allows y ou to open and vi ew SWF files that resid e on you r device ’ s memor y card , that you b rowse t o in your device’ s mobile w eb bro wser , or that yo u re ceive in your device ’ s messaging in-b ox o ver ...

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    21 2 CHAPTER 2 Creating a Flash Lite Application In this se ction, you ’ll develop an Adobe Flash Lite applica tion t hat prom otes a fict ional restaur ant called Café T ownsend . U sers can view a list of specials at the r estaurant and call t he restaur ant to make r eser vations. This chapter contain s the following topi cs: Café app licati ...

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    22 Creating a Flash Lite Application If the u ser selects the S pecials menu option , a screen for navigating a li st of today ’ s specials appears. T o browse im ages an d descriptions of the specials, the user pr esses the device ’ s Right soft key (labeled N ext). T o return to the main a pplication , the u ser press es the Left soft key (l ...

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    Creating the application 23 3. To inter act with the a p plicat ion, do the followi n g: ■ On the main scre en, click the D own Ar row key on the emulat or’ s keypad to select t he Speci als menu item. Then click the S elect key on the emulator to vi ew the specials screen. ■ On the special s screen, click the Rig ht soft key (Next ) on the e ...

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    24 Creating a Flash Lite Application Selecting your test devices and conte nt type Y ou use Device Cent ral to select th e devices an d conten t type th at you are targeting. When y ou test your applic ation in the Adobe Device Centr al emulator , the emulator configur es itself to match the configurat ion of the player on t he target device as w e ...

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    Creating the application 25 4. Drag an instance o f the button symbo l named R eservatio ns to the St age and posit ion it below the S pecials but ton, as the f ollowi ng image show s: 5. Select the Specia ls button, and op en the Actions panel (Win dow > Ac tions ). 6. Add the fol lowing co de to the Act ions pane l: on(press) { gotoAndStop(&qu ...

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    26 Creating a Flash Lite Application 10. Open the Actions panel and en ter the followi ng code: stop(); _focusRect = false; fscommand2("resetsoftkeys"); fscommand2("setquality", "high"); fscommand2("fullscreen", "true"); This code do es the following: ■ Stops the play head at this fra me. ■ Disa ...

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    Creating the application 27 Crea ting the sp eci als scr een In this section, you ’ll create t he user interface el ements that let the user browse images and descriptions of ea ch special. The specials screen consists of the fol lowing part s: ■ An animati on that tran sitions betw een images of each special. ■ Dyna mic text fields th at dis ...

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    28 Creating a Flash Lite Application T o create the ani mation you ’ll use a pr ebuilt mo vie clip that contai ns images of all the specials arr anged in a vertical column. Y ou ’ll use a masking layer to make only one o f the images vi sible. Then yo u ’ll cr eate a series of tweens tha t move t he movie cli p upward , so that a different im ...

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    Creating the application 29 To create the image anima tion: 1. Open the file you saved in the previous section (s ee “Cr eating the menu for the main scr een” on page 24 ). 2. In the Timel ine, select the k eyframe o n Frame 10 on the layer named Ima ges. 3. Open the Library panel, and drag the sy mbol named Specials Images movie clip to the St ...

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    30 Creating a Flash Lite Application 13. To create the mask layer, select t he Images layer in the Timeline, a nd then selec t Ins ert > Ti meli ne > Ne w Laye r (or click the In ser t Layer button in the Timeline). 14. Insert a keyframe on Fram e 10 of the new mask layer. 15. Using the Rectangle tool in the Tools panel, create a r ectangle o ...

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    Creating the application 31 18. Save your change s (File > Save). At thi s point, if y ou wer e to test the applicat ion in the em ulator , the animation y ou create d would play through t o the end and then stop . In the next s ectio n (se e “ Adding navigation an d text to the s p ecials scr een ” on page 31 ), you ’ll ad d Actio nScrip ...

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    32 Creating a Flash Lite Application 4. With the text field selected on the Stage, make the following changes in the Propert y inspector: ■ Select Dynamic T ext from t he T ext T ype pop-up men u. ■ Sele ct V erda na from t he F ont pop-up me nu. ■ Select t he I talics text style opti on. ■ Set the fo nt size to 10. ■ Sel ect B itmap (no ...

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    Creating the application 33 9. Open the Actions panel and a dd the following code: title = "Summer salad"; description = "Butter lettuce with apples, blood orange segments, gorgonzola, and raspberry vinaigrette."; fscommand2("SetSoftKeys", "Home", "Next"); stop(); This code displays t he name and de ...

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    34 Creating a Flash Lite Application To add navigation to the specials screen: 1. Open the file you complet ed in the previous sectio n. 2. In the Libr ary pan el (Win dow > L ibrar y), lo cate t he sy mbol n amed Home and drag it to the lower- l eft corner of the Stage. 3. In the Pro perty inspector, set th e Ho me graphic’s x coo rdinate to ...

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    Creating the application 35 7. From the Librar y, drag the K ey Cat cher butt on symbol and place i t in the work area o ff the Stage. The purpose of t his button i s to “ catch ” ActionScri pt keypress even ts initiate d by the user , and then take the approp riate acti on. F or more inform ation about u sing key c atcher button s, see “Crea ...

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    36 Creating a Flash Lite Application ...

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    37 Index A Adobe Devic e Cent ral emula tor 1 5 availabili ty of Flash Lite 12 available S tage size 18 C Cafe T ownsend application about 21 creating navigation 31 creating the main menu 24 creating the specials an imation 27 creati ng the specials s creen 27 content types 13 creating navigation creating a key catcher button 31 using buttons 24 us ...

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    38 ...

Manufacturer Siemens Category Computer Drive

Documents that we receive from a manufacturer of a Siemens sony can be divided into several groups. They are, among others:
- Siemens technical drawings
- sony manuals
- Siemens product data sheets
- information booklets
- or energy labels Siemens sony
All of them are important, but the most important information from the point of view of use of the device are in the user manual Siemens sony.

A group of documents referred to as user manuals is also divided into more specific types, such as: Installation manuals Siemens sony, service manual, brief instructions and user manuals Siemens sony. Depending on your needs, you should look for the document you need. In our website you can view the most popular manual of the product Siemens sony.

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A complete manual for the device Siemens sony, how should it look like?
A manual, also referred to as a user manual, or simply "instructions" is a technical document designed to assist in the use Siemens sony by users. Manuals are usually written by a technical writer, but in a language understandable to all users of Siemens sony.

A complete Siemens manual, should contain several basic components. Some of them are less important, such as: cover / title page or copyright page. However, the remaining part should provide us with information that is important from the point of view of the user.

1. Preface and tips on how to use the manual Siemens sony - At the beginning of each manual we should find clues about how to use the guidelines. It should include information about the location of the Contents of the Siemens sony, FAQ or common problems, i.e. places that are most often searched by users in each manual
2. Contents - index of all tips concerning the Siemens sony, that we can find in the current document
3. Tips how to use the basic functions of the device Siemens sony - which should help us in our first steps of using Siemens sony
4. Troubleshooting - systematic sequence of activities that will help us diagnose and subsequently solve the most important problems with Siemens sony
5. FAQ - Frequently Asked Questions
6. Contact detailsInformation about where to look for contact to the manufacturer/service of Siemens sony in a specific country, if it was not possible to solve the problem on our own.

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