Manual Rio Grande Games 222

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Summary
  • Rio Grande Games 222 - page 1

    1 The game is played over 7 turns and on 3 game boards, each representing the same region, but during three successive time periods: The age of Might The age of Faith The age of Reason Each player controls two time traveling adventurers, each voyaging to allow him to construct military , religious and civil buildings. They give players a chance at ...

  • Rio Grande Games 222 - page 2

    2 Decide who goes first in a random manner . Players take turns in a clockwise fashion. The following phases are played by each player during his turn. I. Exchange all or a part of his Construction Card hand. II. The Action Phase: 1. T ravel in time. 2. Use Construction Cards to construct, demolish, upgrade, populate or renovate a building. Note: ...

  • Rio Grande Games 222 - page 3

    3 Having a p awn on a bo ar d allo ws one t o: • T ake actions on that game board (see 2) . • Collect the Earnings on that game board on turns 4 and 7 (see IV) . 2. U SING C ONSTRUC TION C ARDS Each player starts with 4 Construction Cards in hand. A player may only use Construction cards on a board where at least one of his Adventurer pawns is ...

  • Rio Grande Games 222 - page 4

    4 The new building must cover entir ely the space occupied by the original building and other unoccupied free squares on the game board. The upgrade must respect geographical, dominical and hierarchical construction rules (See A – The 3 Construction Rules) . When upgrading a Military or Religious building, the player retains control of the new bu ...

  • Rio Grande Games 222 - page 5

    5 SU MMING IT UP • Only Civil buildings with a value superior to 1 can be constructed on a river squar e. • When playing with 4 players, constructing in mountains costs more; and in a 2 or 3 player game, constructing in forest also costs mor e. • Only a Civil building can be used to connect 2 domains. • It is forbidden, within the same doma ...

  • Rio Grande Games 222 - page 6

    6 Any buildi ng t hat had b een constru cted on t he Age of F aith board could potent ially be destroyed by the time shadow of a building construct ed during the Age of Might when it ripples. It had never really existed in the ne w realit y . The rippling of a Military or Religious building is forbidden in two instances: • If a Military or Religi ...

  • Rio Grande Games 222 - page 7

    7 Rippling a downsized building through the futur e • Downsizing a Keep or a Monastery destroys its time shadows immediately in future epochs . • When a Castle or an Abbey is downsized, the Keep or Monastery that replaces it is rippled forward into future time periods. The Control Cube placed on a new ruin in the Age of Reason is lost, and if t ...

  • Rio Grande Games 222 - page 8

    8 On the Age of Faith board, if the player controls the most prestigious Religious building on a domain , he collects its Civil power in Ecus: meaning the sum of the values of all Civil buildings present on the domain. The player collects these donations from all the domains under his control. On the Age of Reason board, if the player possesses the ...

Manufacturer Rio Grande Games Category Board Games

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- Rio Grande Games technical drawings
- 222 manuals
- Rio Grande Games product data sheets
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All of them are important, but the most important information from the point of view of use of the device are in the user manual Rio Grande Games 222.

A group of documents referred to as user manuals is also divided into more specific types, such as: Installation manuals Rio Grande Games 222, service manual, brief instructions and user manuals Rio Grande Games 222. Depending on your needs, you should look for the document you need. In our website you can view the most popular manual of the product Rio Grande Games 222.

A complete manual for the device Rio Grande Games 222, how should it look like?
A manual, also referred to as a user manual, or simply "instructions" is a technical document designed to assist in the use Rio Grande Games 222 by users. Manuals are usually written by a technical writer, but in a language understandable to all users of Rio Grande Games 222.

A complete Rio Grande Games manual, should contain several basic components. Some of them are less important, such as: cover / title page or copyright page. However, the remaining part should provide us with information that is important from the point of view of the user.

1. Preface and tips on how to use the manual Rio Grande Games 222 - At the beginning of each manual we should find clues about how to use the guidelines. It should include information about the location of the Contents of the Rio Grande Games 222, FAQ or common problems, i.e. places that are most often searched by users in each manual
2. Contents - index of all tips concerning the Rio Grande Games 222, that we can find in the current document
3. Tips how to use the basic functions of the device Rio Grande Games 222 - which should help us in our first steps of using Rio Grande Games 222
4. Troubleshooting - systematic sequence of activities that will help us diagnose and subsequently solve the most important problems with Rio Grande Games 222
5. FAQ - Frequently Asked Questions
6. Contact detailsInformation about where to look for contact to the manufacturer/service of Rio Grande Games 222 in a specific country, if it was not possible to solve the problem on our own.

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