Manual Rio Grande Games 10

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  • Rio Grande Games 10 - page 1

    1 Alex ander figure 16 guard figur es , the troops o f Alex and er’s army , in 4 differen t colors 4 scoring discs in the 4 player colors 1 game board , separ ated in trian gular spaces, m ost in open (ligh t brown) with n o symbols, th e rest in 5 differ ent colors with 5 differen t symbols. 55 cards , 11 each with th e 5 symbols and colors used ...

  • Rio Grande Games 10 - page 2

    The players tak e turns in clockwise or der , starting with th e starting player . On his turn, a player must first move Ale xan der an d then tak es 2 further acti ons . The m ove of Ale xan der is th e basis for a player’s su ccess or failur e in this game . Th us, it is criti cal that the players un derstan d fully all the possibilities o f Al ...

  • Rio Grande Games 10 - page 3

    Figure 4 : The player tak es the soldier card. He can choose between 9 different points because there are three soldier spaces at the same distance away: that is two edges to the nearest points. He decides to move to the point indicated as shown in figure 5 . He now has 3 different ways to place the boundary walls; he decides, as shown in the figur ...

  • Rio Grande Games 10 - page 4

    edg e of th e playing ar ea wher e ther e is no coast). Pr ovinces may be o f any size , lar ge or sm all. A newly cr eated provin ce need n ot be immedi ately (or ever) occupied an d could be later occupied by an y player durin g his own turn. A provin ce should have (but n eed not) at least on e symbol space . Otherwise , it is worthless , as it ...

  • Rio Grande Games 10 - page 5

    He decides to annoy yellow and moves to the soldier in the north, on the most northern point ( figure 9 ). In this way , the large yellow province is divided into 2 smaller provinces: the eastern one is still dominated by yel- low , but it’s only worth 3 points, and the other is free (the player may conquer it in the further actions of his turn). ...

  • Rio Grande Games 10 - page 6

    Important : the levy o f taxes affects all players . Thus , after the player who ch ose to levy taxes as an acti on scores his poin ts, each oth er player , in clockwise order , scores his tax poin ts by countin g the number o f open spaces in all his provin ces with only 1 guar d and movin g his scoring disc accor dingly . Levy taxes is n ot alway ...

Manufacturer Rio Grande Games Category Board Games

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- Rio Grande Games technical drawings
- 10 manuals
- Rio Grande Games product data sheets
- information booklets
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All of them are important, but the most important information from the point of view of use of the device are in the user manual Rio Grande Games 10.

A group of documents referred to as user manuals is also divided into more specific types, such as: Installation manuals Rio Grande Games 10, service manual, brief instructions and user manuals Rio Grande Games 10. Depending on your needs, you should look for the document you need. In our website you can view the most popular manual of the product Rio Grande Games 10.

A complete manual for the device Rio Grande Games 10, how should it look like?
A manual, also referred to as a user manual, or simply "instructions" is a technical document designed to assist in the use Rio Grande Games 10 by users. Manuals are usually written by a technical writer, but in a language understandable to all users of Rio Grande Games 10.

A complete Rio Grande Games manual, should contain several basic components. Some of them are less important, such as: cover / title page or copyright page. However, the remaining part should provide us with information that is important from the point of view of the user.

1. Preface and tips on how to use the manual Rio Grande Games 10 - At the beginning of each manual we should find clues about how to use the guidelines. It should include information about the location of the Contents of the Rio Grande Games 10, FAQ or common problems, i.e. places that are most often searched by users in each manual
2. Contents - index of all tips concerning the Rio Grande Games 10, that we can find in the current document
3. Tips how to use the basic functions of the device Rio Grande Games 10 - which should help us in our first steps of using Rio Grande Games 10
4. Troubleshooting - systematic sequence of activities that will help us diagnose and subsequently solve the most important problems with Rio Grande Games 10
5. FAQ - Frequently Asked Questions
6. Contact detailsInformation about where to look for contact to the manufacturer/service of Rio Grande Games 10 in a specific country, if it was not possible to solve the problem on our own.

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