Manual SoundCraft 1601

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  • SoundCraft 1601 - page 1

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    2 IMPORT ANT Please read this manual carefull y before using y our mixer f or the first time. © Harman International Industries Ltd. 2005 All rights reserved Parts of the design of this product may be protected by worldwide patents. Part No. ZM0321-01 Soundcraft is a trading division of Harman International Industries Ltd. Information in this manu ...

  • SoundCraft 1601 - page 3

    3 Contents Contents Contents Contents Contents IMPORT ANT SAFETY INSTR UCTIONS 4 SAFETY SYMBOL GUIDE 6 INST ALLA TION 9 GENERAL PRECA UTIONS 9 MAINS INST ALLA TION 9 INITIAL WIRING CONSIDERA TIONS 10 A UDIO WIRING 10 SHIELDING 10 WORKING SAFEL Y WITH SOUND 10 POINTS T O REMEMBER 11 INSPECTION AND INST ALLA TION 12 CONNECTING T O A TYPICAL SOUND SYS ...

  • SoundCraft 1601 - page 4

    4 IMPOR T ANT SAFETY INSTRUCTIONS Read these instructions. Keep these instructions. Heed all warnings. Follow all instructions. Do not use this apparatus near water . Clean only with a dry cloth. Do not block any ventilation openings. Install in accordance with the manufacturer’s instructions. Do not install near any heat sources such as radiator ...

  • SoundCraft 1601 - page 5

    5 NOTE: This equipment has been tested and found to comply with the limits for a Class A digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference when the equipment is operated in a commercial environment. This equipment generates, uses and can radiate radio freque ...

  • SoundCraft 1601 - page 6

    6 For your o wn safety and to av oid in validation of the warranty please read this section carefully . SAFETY SYMBOL GUIDE For your own safety and to avoid invalidation of the warranty all text marked with these symbols should be read carefully . W ARNINGS The lightning flash with arr The lightning flash with arr The lightning flash with arr The l ...

  • SoundCraft 1601 - page 7

    7 INTR INTR INTR INTR INTR ODUCTION ODUCTION ODUCTION ODUCTION ODUCTION Thank you for purchasing a UREI 16XX series digital DJ mixing desk. Digital technology is revolutionizing the world around us: digital audio, digital video, digital television, digital radio -in all these fields digital technology is expanding our ideas of what is possible. Dig ...

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    9 GENERAL PRECA UTIONS Avoid storing or using the mixing console in conditions of excessive heat or cold, or in positions where it is likely to be subject to vibration, dust or moisture. Do not use any liquids to clean the fascia of the unit: a soft dry cloth is ideal. Avoid using the console close to strong sources of electromagnetic radiation (e. ...

  • SoundCraft 1601 - page 10

    10 INITIAL WIRING CONSIDERA TIONS For optimum performance, it is essential for the earthing system to be clean and noise free, as all signals are referenced to this earth. A central point should be decided on for the main earth point system, and all earths should be 'star fed' from this poin t. It is common electrical practice to `daisy c ...

  • SoundCraft 1601 - page 11

    11 POINTS T O REMEMBER In all cases, use good quality twin screened audio cable. Check for instability at the output. Always connect both conductors at both ends, and ensure that the screen is only connected at one end. Do not disconnect the mains earth from each piece of equipment. This is needed to provide both safety and screen returns to the sy ...

  • SoundCraft 1601 - page 12

    12 INSPECTION AND INST ALLA TION UNP A CKING AND INSPECTION Y our 1601S or 1601 was carefully packed at the factory , and the container was designed to protect the unit from rough handling. Nevertheless, we recommend careful examination of the shipping carton and its contents for any sign of physical damage which could have occurred in transit. If ...

  • SoundCraft 1601 - page 13

    13 CONNECTING T O A TYPICAL SOUND SYSTEM The diagram below shows how to connect the different parts of a typical sound system. The 1601S rear panel is shown. ...

  • SoundCraft 1601 - page 14

    14 MAKING ADJUSTMENTS AND FITTING SP ARES CA UTION: THE FOLLO WING SECTION IS FOR USE BY QU ALIFIED SER VICE PERSONNEL ONL Y . T O REDUCE THE RISK OF ELECTRIC SHOCK, DO NO T REMO VE THE T OP F ASCIA TO PERFORM ANY SER VICING OR O THER T ASKS, UNLESS Y OU ARE QU ALIFIED T O DO SO. BEFORE REMO VING THE T OP F ASCIA ENSURE THE UNIT IS DISCONNECTED FRO ...

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    16 DESCRIPTION DESCRIPTION DESCRIPTION DESCRIPTION DESCRIPTION T OP P ANEL (1601S Shown) ...

  • SoundCraft 1601 - page 17

    17 1. MIC/LINE INPUT (see page 20): This section features [LEVEL], [EQ-HI] and [EQ-LOW] controls for the microphone/line level input stage. The combi-XLR connector accepts XLR connectors for microphone use and 1/4” Jack plugs for mono line level devices (CD/tape players, drum machines, synthesizers etc.) The [MIC] push-button switch selects the a ...

  • SoundCraft 1601 - page 18

    18 REAR CONNECT OR P ANEL 1. FX LOOP [AUX] -RCA Phono Connectors Use these sockets to connect any external effects processor . Alternatively , you can use the [FX RETURN] sockets to connect an additional stereo CD/line level sound source to the mixer for multi-channel operation whilst using the [SEND] connectors as a RECORD out (see FX SEND/RETURN ...

  • SoundCraft 1601 - page 19

    19 FRONT P ANEL 1. CH1: 3 Position curve control and Reverse These controls allow you to change the curve of the input fader and reverse the fader action. See also page 23. 2. X-F ADER: Rotary position curve control and Reverse These controls allow you to change the curve of the x-fader and reverse the fader action. See also page 27. 3. CH2: 3 Posi ...

  • SoundCraft 1601 - page 20

    20 OPERA OPERA OPERA OPERA OPERA TION TION TION TION TION GETTING ST ARTED Before use, please observe the following guidelines: CONNECTIONS: Before making any connections, make sure that the power on all your equipment is turned OFF . Connect the audio cables for a typical system setup as shown on page 13. Connect the power cord to the mains power ...

  • SoundCraft 1601 - page 21

    21 LEVEL CONTROL This control sets the input level for the microphone or line-level device. At the fully anti-clockwise position there will be no sound. As the control is moved in a clockwise direction the level will be gradually increased until, at the fully clockwise position, the level will be at its maximum. CARE!: This signal is routed to the ...

  • SoundCraft 1601 - page 22

    22 CHANNELS 1 & 2 This section of the mixer features all the main controls for input channels 1 & 2, most of which come under the control of the digital signal processor (DSP). The EQ section in both channels are created within the DSP which enables the mixer to deliver an amazin g -85dB of cut whilst, for professional considerations, limit ...

  • SoundCraft 1601 - page 23

    23 When using high output playback devices it may be necessary to select the -10dB pad or the -20dB pad (or both) to stop the inpu t channel from overloading. The locations of these pads are shown on page 15. TRIM The trim controls allow a +/-15dB trim range to be applied to each channel’s signal. The optimum setting is at zero on the input LED l ...

  • SoundCraft 1601 - page 24

    24 FX SEND & RETURN / A UX This section features controls for the effects send/return loop, which can also be used as an auxiliary input/record output. Th e routing switches are controlled by the DSP for comprehensive send and return patching. For example, you can take the CH1 input signal (before or after the cross-faders) and route it through ...

  • SoundCraft 1601 - page 25

    25 RETURN / A UX -LEVEL This control sets the amount of signal coming back from the connected effects unit. At the fully anti-clockwise position there will be no sound. As the control is moved in a clockwise direction the input level will be gradually increased until, at the fully clockwise position, the input level will be at its maximum. CLIP IND ...

  • SoundCraft 1601 - page 26

    26 MASTER / BOO TH OUTPUT This section of the mixer features controls and indications for the master and booth outputs. MASTER LEVEL This control adjusts the level of the master output volume on both the balanced and unbalanced outputs. At the fully anti-clockwise position there will be no sound. As the control is moved in a clockwise direction the ...

  • SoundCraft 1601 - page 27

    27 THE EXCITER At the fully anti-clockwise position of the [MIX] control 0%, no EXCITER will be applied to the main mix. As the control is rotated clockwise the EXCITER is gradually added to the mix. At the fully clockwise position of the [MIX] control 100%, the amount of the EXCITER added to the mix will be 100%. At the fully anti-clockwise positi ...

  • SoundCraft 1601 - page 28

    28 HEADPHONE MONIT OR This section of the mixer features all the headphone monitoring controls which, again, come under the control of the DSP . This allows the inclusion of a special cue EQ control which filters-out unwanted frequencies, letting you tune-in to defined elements within the sound and create a perfect mix. LEVEL This control adjusts t ...

  • SoundCraft 1601 - page 29

    29 X-F MONIT OR When the [MASTER/CUE SELECT] is set to CUE the [X-F MONITOR] control adjusts the relative mix balance between CH1 and CH2. When fully over to the LEFT position only CH1 sound will be audible. As the control is moved to the RIGHT CH2 sound will b e gradually introduced until, at half-way , CH1 and CH2 sound will be equal. As the cont ...

  • SoundCraft 1601 - page 30

    30 THE SAMPLER (1601S ONL Y) THE CONTROLS 1 RE-WRITE This button is used to over-record any pre-recorded samples. LOOP-RE-WRITE: If recording over a loop that is currently playing, the old loop will continue to be played until the new loop has finished recording. NOTE: This works best when replacing a loop that is the same length or shorter than th ...

  • SoundCraft 1601 - page 31

    31 5 BPM LOCK The LED flashes when searching for the BPM. When the BPM is LOCKED the LED will stay on. If the BPM loses sync the LED will flash again as it searches for the BPM. Note: in disengage mode the LOCK LED is off and the T AP/CLEAR LED stays on to indicate that disengage mode is selected. 6 REC/MUTE These two buttons are used to RECORD the ...

  • SoundCraft 1601 - page 32

    32 RECORDING LOOPS This is where you create the loop samples. There is no input level setting as the onboard AGC (Auto Gain Control) takes care of all level adjustments automatically . Y ou can record and play back the 2 individual loops up to 32 beats long. T o automatically record perfect loops, the BPM engine must be active and locked. Ensure th ...

  • SoundCraft 1601 - page 33

    33 During the sampling process the selected A or B [REC/MUTE] button LED will flash and count the number of beats. The LED on the bank NOT recording will go out. Y ou can select the desired length of loop from 1 though even-numbered beats up to 32 beats: to end the recording of the loop press the [REC/MUTE] again. If you do not press the [REC/MUTE] ...

  • SoundCraft 1601 - page 34

    34 T o re-sample or record a loop, simply press the desired [REC/MUTE] button (A or B) once (whether it is pre-recorded or empty). If you wish then to RE-SAMPLE the other sample bank (A or B) repeat the above process. LOOP-RE-WRITE: If recording over a loop that is currently playing, the old loop will continue to be played until the new loop has fi ...

  • SoundCraft 1601 - page 35

    35 BL BL BL BL BL OCK DIA OCK DIA OCK DIA OCK DIA OCK DIA GRAM GRAM GRAM GRAM GRAM Please note: to assist the user in understanding the routing of the signals within the mixer , this block diagram has been drawn as if the mixer is an entirely analogue device. In reality much of the mixer is implemented within the DSP . ...

  • SoundCraft 1601 - page 36

    36 CONNECTING LEADS CONNECTING LEADS CONNECTING LEADS CONNECTING LEADS CONNECTING LEADS ...

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    37 TR TR TR TR TR OUBLESHOO OUBLESHOO OUBLESHOO OUBLESHOO OUBLESHOO TING TING TING TING TING Problem: No Power . No sound Check power supply connection. Check position of input controls: SELECTOR / TRIM / LEVEL / EQ CUT . Check input connections. Check crossfader position. Check output connections. Check and adjust input TRIM pads. Problem: Faders ...

  • SoundCraft 1601 - page 38

    38 SPECIFICA SPECIFICA SPECIFICA SPECIFICA SPECIFICA TIONS TIONS TIONS TIONS TIONS DIGIT AL AUDIO: Sample rate: 96kHz Conversion rate: 24 bit FREQUENCY RESPONSE: CD/Line: 20 Hz to 20 kHz (+/-0.5 dB) Phono: 20 Hz to 20 kHz (+/-1.5 dB/RIAA) MIC [Line]: 20 Hz to 20 kHz (+/-2 dB) [20 Hz to 20 kHz (+/-0.5 dB)] AUX/FX Return: 20 Hz to 20 kHz (+/-0.5 dB) ...

  • SoundCraft 1601 - page 39

    39 WARRANTY WARRANTY WARRANTY WARRANTY WARRANTY 1 Soundcraft is a trading division of Harman International Industries Ltd. End User means the person who first puts the equipment into regular operation. Dealer means the person other than Soundcraft (if any) from whom the End User purchased the Equipment, provided such a person is authorised for this ...

  • SoundCraft 1601 - page 40

    40 GL GL GL GL GL OSSAR OSSAR OSSAR OSSAR OSSAR Y Y Y Y Y Amplitude: Another term used for signal level. Attenuate: Reduce the signal level. Auxiliary (Aux): An independent mix derived from the channels for various functions. This can be set pre (before) or post (after) the channel fader . Balanced, Unbalanced: Refers to the type of input or output ...

  • SoundCraft 1601 - page 41

    41 Earth Loop (Ground Loop): The result when the equipment sees more than one path to the system earth. Current flows because a resistive loop susceptible to radio and mains interference is formed. In severe cases this can result in audible hum or buzz in the system. Breaking the loop by removing all but one path to earth usually solves the problem ...

  • SoundCraft 1601 - page 42

    42 Pre-fade: The signal is taken from a point in the circuit which is before the fader . Post-fade: The signal is taken from a point in the circuit which is after the fader . RIAA: Record Industry of America Association, responsible for the long established equalisation standard that is applied to the signal produced by a turntable cartridge. Due t ...

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Manufacturer SoundCraft Category Music Mixer

Documents that we receive from a manufacturer of a SoundCraft 1601 can be divided into several groups. They are, among others:
- SoundCraft technical drawings
- 1601 manuals
- SoundCraft product data sheets
- information booklets
- or energy labels SoundCraft 1601
All of them are important, but the most important information from the point of view of use of the device are in the user manual SoundCraft 1601.

A group of documents referred to as user manuals is also divided into more specific types, such as: Installation manuals SoundCraft 1601, service manual, brief instructions and user manuals SoundCraft 1601. Depending on your needs, you should look for the document you need. In our website you can view the most popular manual of the product SoundCraft 1601.

A complete manual for the device SoundCraft 1601, how should it look like?
A manual, also referred to as a user manual, or simply "instructions" is a technical document designed to assist in the use SoundCraft 1601 by users. Manuals are usually written by a technical writer, but in a language understandable to all users of SoundCraft 1601.

A complete SoundCraft manual, should contain several basic components. Some of them are less important, such as: cover / title page or copyright page. However, the remaining part should provide us with information that is important from the point of view of the user.

1. Preface and tips on how to use the manual SoundCraft 1601 - At the beginning of each manual we should find clues about how to use the guidelines. It should include information about the location of the Contents of the SoundCraft 1601, FAQ or common problems, i.e. places that are most often searched by users in each manual
2. Contents - index of all tips concerning the SoundCraft 1601, that we can find in the current document
3. Tips how to use the basic functions of the device SoundCraft 1601 - which should help us in our first steps of using SoundCraft 1601
4. Troubleshooting - systematic sequence of activities that will help us diagnose and subsequently solve the most important problems with SoundCraft 1601
5. FAQ - Frequently Asked Questions
6. Contact detailsInformation about where to look for contact to the manufacturer/service of SoundCraft 1601 in a specific country, if it was not possible to solve the problem on our own.

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